Unity Stereoscopic Rendering Specialist
The demonstration running on the 4k star 3D screen.
I converted the project to run off of a Unity visual star machine, this simplified the code, and made manipulation easier.
A map of every cell tower in Ottawa interacting in real time.
The timeline became an integral part of our pre-scripted demos. Reducing development time by 75% or more.
The hololnse gave a new and unique way to visualize 3D spectrum.
Over 4 months I rebuilt the Canadian Communications Research Center's (CRC) 5G demonstrations from the ground up. The focus was on efficiently displaying Geolocated data in an interactive way on their 4K 3D Screen.