Tri-Planar Terrain Splat Shader
Seemlesly blend up to 4 materials across any mesh.
4 unique materials based on the substance Unity 5 exporter. Run through try-planer blending before being mixed using vertex colours.
Tri-Planar mapping eliminates texture stretching on cliffs or overhangs for a more realistic environment. All without any UV maps.
FOr a long time Unity artists have been held back by the Unity train shader system. This new shader fixes that. Using triplanar projection for up to 4 sets of PBR materials, any artist can paint their own gorgeous landscapes.